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This combo comes from Vagrant Oner...thanks for the combo!
The combo itself is fairly simple, but like many simple combos, it can be devestating. Use Destruction Ring to pop a large monster, then use Hellish Trap Door Gun to double the damage done to your opponent. Note that this does NOT prevent the damage done to you.
A nice way to build on this combo is to use Illusionary Summoner with it. The downside is that you'll have to have both Illusionary Summoner and another monster out...however, the upside is that you don't have to protect the Summoner for a turn. If the Summoner is attacked, activate it's ability, and then activate Destruction Ring and Hellish Trap Door Gun. If you played a Blue-Eyes Ultimate Dragon, this combo is a single-turn kill.
The only difficult part of this combo is the fact that Destruction Ring is restricted to one per deck. This can make it a bit of a task to get this single turn kill. However, using this combo in a defensive deck with massive deck-cycling power would be like a mix between Exodia and Devil Franken. Only 3 cards are needed, and there are multiples of 2 of them, making this one of the easiest single-turn kills in the game.
Give it a try! ^_^
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G4-18: Destruction Ring
Ultra Rare, Normal Trap
Ability: Destroy a face-up monster on the field, and both players take damage to their Life Points equal to it's attack power.
301-43: Hellish Trap Door Gun
Common, Normal Trap
Ability: If any effect does damage to your that isn't Battle Damage, that damage is done to your opponent as well.
LN-12: Illusionary Summoner
Common, Level 3
Light-affinity, Magician-class
800 Attack, 900 Defense
Ability: Reverse: Sacrifice any other monster. At this time, you may special summon a Fusion monster from your Fusion deck. At the end of the current turn, destroy that monster.
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